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Choosing Your Class

Classes
MLP Name Human Name Has Flight Has Strength Has Magic
Earth Gladiator False True False
Unicorn Magician False False True
Pegasus Atlantean True False False
Alicorn Olympian True True True
Zebra Mystic False True True
Changeling Vampire True False True
Griffon Super True True False


Setting Your Class

There are seven classes, with two different ways to activate them.

  • Using a Mine Little Pony Skin will automatically set your class.
  • Additionally you can set your class through the in game config if the MineLP mod is not in.

To open the config press Special Action + F1.


Creative Mode Abilities

  • Unlimited magic or energy
  • Can Fly
  • Can see enchants
  • Can walk on clouds


Gladiator / Earth

Power Type

The Gladiator's power type is energy. Energy automatically replenishes and is used while dashing.

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
  • Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
  • Small passive speed increase on the ground.
  • Faster mining speed.
  • Can mine most blocks without tools.
  • Damage received cut in half.
  • Does extra damage with attacks.
  • Can use "Buck" to harvest all Fruit on an apple/cherry trees Special Action + Attack.
  • Can jump twice as high (Shift + Jump).


Magician / Unicorn

Power Type

The Magician's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
  • Can convert mana to levels
  • Can cast Location Recollection.
  • Can cast and master all arcane spells.
  • Can cast and master all water spells.
  • Can cast and master all fire spells.
  • Can cast and master all wind spells.
  • Can cast and master all earthen spells.
  • Can cast and master all miscellaneous spells.
  • Can see enchants at the enchanting table before you put it on.


Atlantean / Pegasus

Power Type

The Atlantean's power type is energy. Energy automatically replenishes and is used while dashing.

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
  • Can Fly; even if the server has turned flying off (Double jump).
  • Can walk on cloud based blocks.
  • No Fall Damage.
  • Slower Fall Speed.
  • Faster passive speed in air.
  • Can gather Water Vapor.
  • Can place cloud blocks in mid air SpecialAction + Interact
  • Can use cloud kick to quickly harvest clouds SpecialAction + Attack.


Olympian / Alicorn

Power Type

The Olympian's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Can convert mana to levels
  • Can cast Temporal Alignment.
  • Can cast all spells, but can master none.
  • Can see enchants at the enchanting table before you put it on.
  • Can walk on cloud based blocks.
  • Can Fly; even if the server has turned flying off (Double jump).
  • No Fall Damage.
  • Slower Fall Speed.
  • Small speed increase on the ground.
  • Can mine some blocks without tools.


Mystic / Zebra

Power Type

The Mystic's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Can use an Enchanted Feather Talisman to walk on cloud blocks (you'll fall through without it).
  • Can convert mana to levels
  • Can cast Spiritual Journey.
  • Can cast and master all nature spells.
  • Can cast and master all water spells.
  • Can cast and master all fire spells.
  • Can cast and master all wind spells.
  • Can cast and master all earthen spells.
  • Can cast and master all miscellaneous spells.
  • Can see enchants at the enchanting table before you put it on.
  • Small passive speed increase on the ground.
  • Less damage received.
  • More damage with attacks.
  • Can mine some blocks without tools.


Vampire / Changling

Power Type

The Vampire's power type is magic. Magic automatically replenishes slowly and is used while casting spells. Magic_Basics

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Can convert mana to levels
  • Can cast Siphon Life.
  • Can cast and master all dark spells.
  • Can cast and master all water spells.
  • Can cast and master all fire spells.
  • Can cast and master all wind spells.
  • Can cast and master all earthen spells.
  • Can cast and master all miscellaneous spells.
  • Can see enchants at the enchanting table before you put it on.
  • Can walk on cloud based blocks.
  • Can Fly; even if the server has turned flying off (Double jump).
  • No Fall Damage.
  • Slower Fall Speed.


Super / Griffon

Power Type

The Super's power type is energy. Energy automatically replenishes and is used while dashing.

Abilities

  • Can run up full blocks while sprinting or dashing.
  • Has Dash; similar to sprint but uses energy instead. Toggle using Dash/Spell Toggle.
  • Small passive speed increase on the ground.
  • Less damage received.
  • More damage with attacks.
  • Can mine some blocks without tools.
  • Can walk on cloud based blocks.
  • Can Fly; even if the server has turned flying off (Double jump).
  • No Fall Damage.
  • Slower Fall Speed.

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